Chapter 1 presents a broad requirements overview of an e-commerce iOS app, based on the
Apple Store iPhone app.
Chapter 2 walks you through the process of using Xcode to prototype the e-commerce
iPhone app with minimum code.
Chapter 3 gives you an overview of what Parse offers, and Chapter 4 explains how to set up
this project, including services, such as Facebook Developer, Mailgun, and Stripe, which you
will need later.
Chapters 5, 6, and 7 detail how to build product categories, product lists, and product
details, along with features such as searching, filtering, etc.
Chapters 8 and 9 present the user interface and functionality of signing up and logging in a
user and Facebook Login.
Chapters 10–14 detail how to build a shopping bag, how to charge a credit card, or how to
let a user pay with Apple Pay. It includes some back-end code that we have to write.
Chapter 15 focuses on a user’s account. This is the place that the user can log out, view an
order history, and create a favorites product list.
Chapter 16 demonstrates how to add products. This is a hidden feature available only to an
admin.
Chapter 17 is a bonus chapter. I show you how to use push notification as a way of
promotion.
Chapter 18 gives details about security.
Chapter 19 lists some extra features from Parse that you can use to make your product
better, including e-mail verification, password reset, Parse Analytics, and Crash Reports.

0 comments:

 
Top