Table Of Content

1 Get productive with C#: Visual Applications, in 10 minutes or less 1
2 It’s All Just Code: Under the hood 41
3 Objects: Get Oriented: Making code make sense 85
4 Types and References: It’s 10:00. Do you know where your data is? 125
C# Lab 1: A Day at the races 169
5 Encapsulation: Keep your privates... private 179
6 Inheritance: Your object’s family tree 215
7 Interfaces and abstract classes: Making classes keep their promises 269
8 Enums and collections: Storing lots of data 327
C# Lab 2: The Quest 385
9 Reading and Writing Files: Save the byte array, save the world 407
10 Exception Handling: Putting out fires gets old 463
11 Events and Delegates: What your code does when you’re not looking 507
12 Review and Preview: Knowledge, power, and building cool stuff 541
13 Controls and Graphics: Make it pretty 589
14 Captain Amazing: The Death of the Object 647
15 LINQ: Get control of your data 685
C# Lab 3: Invaders 713
i Leftovers: The top 11 things we wanted to include in this book 735

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